[Diaspora] Social Combat Map for a Court Martial
Brad Murray
bjmurray.halfjack at gmail.com
Fri Nov 6 11:23:45 MST 2009
On Fri, Nov 6, 2009 at 10:16 AM, Jeffrey Hosmer <jhosmer1 at gmail.com> wrote:
> This sounds good. Keeps it nice and simple for the players, who are new to
> this...
>
> I want everyone to be involved, though, not just the player acting as a
> lawyer... maybe I could let the non-lawyer characters come in as "witnesses"
> to get one attempt to act on the judges or lawyers. I could try following
> the standard TV court procedure... opening statements from the lawyers,
> calling on witnesses, closing statements from lawyers. With four players,
> that should make things interesting enough without getting too bogged down.
>
If you can't find a useful role for all players, it can be fun to divide
into teams managing a single actor each much as happens in space combat. The
communication between the legal team is fun and engaging even though it's
not directly manipulating the game map. If you still have an odd man out,
let a player call the sequence and stand clear yourself to handle only rule
adjudication! "Running the game" is a fun experience and different from all
the other roles and, by design, doesn't require "GM-quality" meta-decisions
for the most part.
--
Brad Murray (halfjack)
VSCA Publishing
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