[Diaspora] Mini-Game Help
Brad Murray
bjmurray.halfjack at gmail.com
Fri Nov 13 11:29:18 MST 2009
On Fri, Nov 13, 2009 at 10:26 AM, Harald Wagener <wagener at gmail.com> wrote:
> 2009/11/13 Jeffrey Hosmer <jhosmer1 at gmail.com>:
> > The major complaint we had about the pilot was this: Since the ship had
> a
> > V-shift of 1, it didn't matter whether he had a Pilot skill of 5 or 1.
> The
> > V-Shift limits his skill, so the extra skill was lost. And since it's a
> > mini-game, I don't know if the Pilot 5 could bring any of his aspects
> (such
> > as "Natural Pilot") into play to improve things (I think an allowance
> could
> > be made for such an obvious link).
>
> Why should his aspects be exempt? It's just the skill that is limited.
>
> In fact, piloty aspects are actually what distinguishes the Aces from
> regular 'truckers'.
>
Yeah there's no problem tagging crew member Aspects when they are
appropriate. If they are doing something relevant and have a story, then the
characters are a valid scope (for the ship) to tag.
--
Brad Murray (halfjack)
VSCA Publishing
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