[Diaspora] Fate Points a la Chronica Feudalis

Jeffrey Hosmer jhosmer1 at gmail.com
Tue Jan 12 04:40:32 MST 2010


I was reading the FATE mailing list, and someone mentioned the way CF uses
NPC Fate points.  Instead of giving the NPCs a set amount of Fate Points, it
gives them none, but when the NPC wants to invoke or tag, the GM must give a
Fate Point to whichever PC is most effected by the NPC's action.

This appeals to me because then I don't have to keep track of multiple
little piles of chips, but I worry that it might majorly screw with the Fate
economy and the feel of the game in Diaspora.  Does anyone have any ideas
about using this system, pro or con?
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