[Diaspora] Fate Points a la Chronica Feudalis

Jeffrey Hosmer jhosmer1 at gmail.com
Tue Jan 12 07:29:17 MST 2010


Yeah, it's one of those things that seems like a good idea, but I worry
about unexpected consequences when you start changing things in games.

Since I'm playing a lot of Diaspora now, my observations will be limited to
its effect on that game.

First thing that occurs to me is that it would have a bad effect on the
mini-games.  It seems to me that the mini-games have a built in limitation
in that eventually everyone runs out of chips and has to accept the
consequences of die rolls or seek a concession.  This method of handling
Fate Chips gives an infinite supply to the NPCs (and then to the players).

Next, if the NPC tags or invokes a lot of things, he could Take Out a PC...
making the extra Fate Chips a poor consolation to the player.  This could be
countered by capping the amount of invokes and tags an NPC can make.

I'm sure there would be other consequences.  Over all, this method of
handling Fate Chips seems better suited for a Pulp-ier game than Diaspora.

On Tue, Jan 12, 2010 at 9:18 AM, Buzz <buzz at buzzmo.com> wrote:

> FYI, I was the one who asked that on the FATE Yahoo! group, and I would
> also love more insight into using it as an
> option.
>
>
> >  -------Original Message-------
> >  From: Jeffrey Hosmer <jhosmer1 at gmail.com>
> >  To: diaspora at phreeow.net
> >  Subject: [Diaspora] Fate Points a la Chronica Feudalis
> >  Sent: Jan 12 '10 5:40am
> >
> >  I was reading the FATE mailing list, and someone mentioned the way CF
> uses
> >  NPC Fate points.  Instead of giving the NPCs a set amount of Fate
> Points,
> >  it gives them none, but when the NPC wants to invoke or tag, the GM must
> >  give a Fate Point to whichever PC is most effected by the NPC's action.
> >
> >
> >  This appeals to me because then I don't have to keep track of multiple
> >  little piles of chips, but I worry that it might majorly screw with the
> >  Fate economy and the feel of the game in Diaspora.  Does anyone have any
> >  ideas about using this system, pro or con?
> >  --------------------
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