[Diaspora] Spaceship Images
Buzz
buzz at buzzmo.com
Mon Mar 22 10:09:47 MDT 2010
These are fantastic links, sir. Kudos.
Photoshop will scale with no real loss of image quality, if you have access to it. Otherwise, most freeware image
editing apps will force you to compromise on that front. Granted, Diaspora maps are agnostic about scale, so you
don't necessarily have to shrink as much as you might think.
> -------Original Message-------
> From: Trey Palmer <trey.palmer at gmail.com>
> To: diaspora <diaspora at phreeow.net>
> Subject: [Diaspora] Spaceship Images
> Sent: Mar 22 '10 10:34am
>
> I've been cruising through the archives of the ML (instead of working),
> and found this topic. This is one that's near and dear to my heart,
> because all too often spaceship=space opera based vehicle for artists. Or
> players (but that's another story). Mainly because they don't have
> to _think_ about it.
>
> Anyway, I rummaged around and found these for refs and players.
> [LINK:
> http://www.nels.pwp.blueyonder.co.uk/GURPS/THS/THSpacecraft/index.htm]
> http://www.nels.pwp.blueyonder.co.uk/GURPS/THS/THSpacecraft/index.htm has
> some simple designs of the THS spacecraft.
> [LINK: http://nemtos.ouvaton.org/] http://nemtos.ouvaton.org/ Particularly
> pay attention to the Ray Tracing and Plans on the left hand side. He also
> has some adaptations of THS to FUDGE.
> [LINK: http://homepage.mac.com/wbarker/designs.html]
> http://homepage.mac.com/wbarker/designs.html has some beautiful bits.
> Finally, if you haven't already, the Canaan Cluster has some nice
> images [LINK: http://canaancluster.blogspot.com/]
> http://canaancluster.blogspot.com/
>
> Now, googling Realistic Space Ship netted me these [LINK:
> http://sketchup.google.com/3dwarehouse/cldetails?mid=142e37ceef8eb09cb35966b35abae8c1]
> http://sketchup.google.com/3dwarehouse/cldetails?mid=142e37ceef8eb09cb35966b35abae8c1.
> While not all of them are applicable, enough are.
>
> And last, but by no means least, check out the Theseus from Blindsight
> [LINK: http://www.rifters.com/blindsight/theseus.htm]
> http://www.rifters.com/blindsight/theseus.htm (which gives me a great idea
> for a super extended range vehicle...)
>
> So, now the big issue - I need advice on:
>
> How to make these images into decent counters suitably sized for a
> 8½"x11" combat map.
> Do the same with the images from the sample space combat chapter from the
> book.
> Specifically, how do I scale them without ruining image quality?
>
> Thanks,
> --
> Bowden "Trey" Palmer | Tango Romeo Echo Yankee DOT Poppa Alpha Lima Mike
> Echo Romeo AT Golf Mike Alpha India Lima DOT Charlie Oscar Mike
>
> --------------------
> _______________________________________________
> Diaspora mailing list
> [LINK: compose.php?to=Diaspora at box547.bluehost.com]
> Diaspora at box547.bluehost.com
> [LINK: http://box547.bluehost.com/mailman/listinfo/diaspora_phreeow.net]
> http://box547.bluehost.com/mailman/listinfo/diaspora_phreeow.net
More information about the Diaspora
mailing list