[Sotff] Update on Diaspora: a harder sf Fate
Neil Ford
neil at neilcford.com
Mon Oct 13 15:27:49 MDT 2008
Brad
This stuff looks brilliant. Can't wait to give the cluster and world
generation stuff a spin. I want to see how it works if the GM does it
all, as most of my gming is at cons and one-offs.
Even in space basic slug throwers are going to be the most common
weapon, if only because they are easy to manufacture and maintain. Any
energy weapon suffers from what do you do for power stuck on some
backwater when the battery runs out. It's actually more likely that
someone cracks the recoil problem before the power one.
And whilst the plan is to free the project from the Traveller IP,
there's nothing wrong with being influenced by it.
- Neil.
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